Tag: d4

  • Diablo 4: Lord of Hatred, did Blizzard Knock it out of the Park?

    I know that Diablo 4: Lord of Hatred has been reasonably well received, despite various issues like notorious bugs, problematic visuals, a new really bad end game boss fight and their typical problem with being able to balance classes and builds. However, certain key pieces that had been added for Lord of Hatred probably exceed…

  • Diablo 4 Lord of Hatred: The Good, the Bad and the Downright Atrocious

    What is a day of Diablo 4’ing without me putting more thoughts into the game? I figured that as I continue to play the game and experience the expansion, more of my notions are formulating into more organized ideas especially as I watch more streamers play this game, interact with people on various boards or…

  • Diablo 4: Full Season 12 Information Released with Patch Notes and Warlock Info

    Today, the Diablo 4 developers did a deep dive about the Warlock class with regards to the design and skills. A few YouTube videos popped up along with a glance at the new skill tree, which in addition previews what the other skills ought to be shaped as for the expansion. In addition, more season…

  • Diablo 4: Ideas for Updating Old Content

    I started writing a post about changing how Seasons and Events work. In particular, I began writing about re-doing events after examining Seasons from Diablo 3 and Diablo 4 in how they operate. As I started jotting down my thoughts, what I realized was that my ideas were better suited as an update for old…

  • Diablo 4 Dev Q&A Reveal Review

    On my birthday, there was a Discord Dev Q&A session where they went into a little more depth about the upcoming changes/features, decisions and a few surprising future pieces. Because of the new information, I felt some of it was worth writing down and reflecting upon.

  • Diablo 30th Anniversary Spotlight Review

    Yesterday, Blizzard livestreamed their Diablo 30th Anniversary Spotlight where they showed updates to three of their major games in Diablo 2: Resurrected, Diablo:Immortal and Diablo 4: Lord of Hatred. Diablo 2 probably received the biggest noteworthy thing where they released a new DLC that included some end game components, QoL updates and a new class:…

  • Diablo 4: Season 11 Tower Released and Other Musings

    So the beta version of the Tower has been released today along with a minor patch of a few key changes. At this stage, the Tower offers nothing beyond leaderboards and there might even be some bugs. That said, I don’t see it truly lighting the fire in terms of excitement but I figured I’d…

  • Diablo 4: Where Classes Stand for Me

    I ended up playing a few more rounds of Diablo 4 Season 11 since the goblin event last for another day or two more. During that time, I created a new Rogue using Dance of Knives with Poison Trap and reworked my Necromancer as well as finish up my Hydra Sorcerer and leveled the glyphs…

  • Diablo 4: Season 11 Finishing Up and Final Thoughts

    I think I’m done for Season 11 as my last character, a Pulverize Druid, simply got to the point where I became bored. Beyond leveling glyphs and finding better gear, the build cannot compete with my Auradin. In fact, no build this season comes close to what a Paladin can do at the moment. I’m…

  • Diablo 4: Season 11 Goblin Event and Current Evaluation

    I’m continuing to play the current season. So far I’ve tried the Sorcerer with Hydra, a Paladin starting with hammers and moving into Auras, a Golem Necromancer, another Evade Spiritborn and currently a Whirlwind/Earthquake Barbarian. I’m somewhat tempted to try a Pulverize Druid and maybe even a Rogue. But having done a few builds, I…