Boom Beach: Max Hammerman on Both Accounts


Today’s Hammerman was relatively easy. Surprisingly, I was able to handle Hammerman level 7 on both my accounts. Part of that was due to having pretty high defenses, including two boosted defense master statues. The other part was not getting Bombardiers at level 7.

I was a bit skeptical about my secondary account for Hammerman since I lacked prototype parts and only had a single Hot Pot prototype defense in comparison to my main account, which had two Hot Pots and a Doom Cannon, all three being at the highest level.

I think what made this situation easier was that the last round didn’t have Grenadiers nor Bombardiers, both of which can rip through a base at that level. One common tactic that happens around those levels would be a combination of shocks and critters that distract my AoE defenses long enough for those high damaging troops to get through.

It did feel really good doing both accounts at maximum level, especially my secondary account which felt lacking in the prototype parts for a while. I’m hoping with the Mega Crab coming up this Friday that I can shore up a few more parts.

On the bright side, sometime tomorrow both my Armories will be completed. So I should be able to start upgrading my Barrage on both accounts. That should be ready by Friday. Then it’ll be the big push for LC24 and HQ24 respectively.

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