For this Mega Crab, we’re seeing a 5 day special event. That means, you’ll have numerous opportunities to try and top your last score as well as grab some killer loot. You may even want to buy some diamonds for reloading troops and doing instant builds. I’m just going to review what I’ve done thus far.
Post Task Force collapse has been less stressful in many ways which is great. I’m more on my own schedule so dealing with operations is much better overall even though I’m only doing easy stuff. But it doesn’t bother me that much since there’s just a lot less stress in general from having to succeed on a smaller scale.
So as a major change just happened in my life the other day, simultaneously my Task Force collapsed. Another guy who runs two other Task Forces essentially poached my guys and left me empty. It didn’t bother me until he revealed to the other members that I was playing with two accounts.
The last few days I’ve been a bit burnt out on Boom Beach mostly because my Task Force has been doing Operations again. A few were pretty bad and I don’t even recall finishing yesterday’s. My life situation will be changing soon so I don’t know how much time I’ll be able to devote to the game anymore, even though the game is pretty casual for me. At any rate, I just wanted to talk about current progression.
In this post, I’m not going to create a giant rant about p2win type of games or features. The thing about Boom Beach is that you can play without paying a single dime. In truth, it’s one of the better freemium games that I’ve tried in this genre. That said, I think it does suffer from that stigma of requiring some sort of monetary investment in order to be fun. Even before that issue arises, there’s a bigger issue at stake: the low level grind.
From the weekend until today, I managed to push a Landing Craft level 16. For the first 12 levels, I spent Diamonds to upgrade my newest Landing Craft, something I considered employing a Builder instead. Now that I managed to hit my first goal, I want to re-examine if a Builder is really worth subscribing at this stage in the game.
I hit level 50 sometime in the early morning and just twiddled my thumbs in anticipation to start the Imitation Game. Fortunately for today’s Imitation Game, the bases weren’t very tough and I could take out Stage 6 without a full boost since I still am lacking enough powder. That said, with all the resources garnered from my assault, I managed to hit a major milestone. A little spoiler? HQ 20!
I’m in the home stretch with marching towards level 50 and doing a big push to get my HQ 20. Last night, I began upgrading my final landing craft to level 19 (for this level that is) and have a little over 100xp before reaching level 50. Originally, I was hoping to get my Gunboat to level 20 before pushing my HQ to 20, but I screwed up a few upgrades and pushed too fast. But I think in the scheme of things this isn’t a huge issue.
Over on the reddit forums, an official FAQ went out on the new Builders talking about their decision making process for adding Builders to the game. One particular nugget of information though was that they also admitted that they were not immediately working on an HQ 23, although in the future they might. What does this imply?
Supercell just released an optional update to Boom Beach where for $2.99/month (in the US) you can subscribe to gain a second Builder. I want to examine the idea behind this feature and talk about the controversy of this move in this blog post.