Diablo 3: Vyr’s Archon Wizard Build for Patch 2.3


No fancy picture today containing my build from PTR. But I wanted to discuss the basic build for the revamped Vyr’s set based on my own play through on PTR.

The Vyr’s build centers around the Archon ability. With the two set bonus, you gain all the runes to Archon and that’s what starts to make the set. The four piece bonus has been revamped to increase your attack speed, resistances and armor per stack, where stacks is defined as the number of enemies you kill while in Archon form. The six piece bonus, which now includes shoulders and a helmet, gives you stacks when you hit with an Archon ability. As the damage scales based on your stacks, it’s important to keep up your stacks.

To compliment the set, the Chantodo’s Resolve set has been redesigned as well. While in Archon form, you will expel a Wave of Destruction, dealing 350% weapon damage to enemies within 30 yards. And while not in Archon form, you can stack up to 20 itmes 350% weapon damage to the Wave of Destruction. So in other words, you have a method to compensate when Archon is on cooldown to do damage.

There are two more key items to use with this set. One item is The Swami, where the bonuses from Archon stacks now last for 15-20 seconds after Archon expires. Also, you will find the new seasonal Fazula‘s Improbable Chain which you automatically start with 40-50 Archon stacks when entering Archon form.

Most people I’ve seen who use this set often compliment it with the Focus and Restraint Bastion of Will rings for the damage increase. Your amulet slot can be anything but probably will end up being a Hellfire Amulet or a damage immunity amulet.

For the Cubed items, you probably will end up going with The Swami. Weapon-wise, there’s not a lot of really stand out choices. The obvious one is The Furnace but beyond that you can go with Aether Walker, Wand of Woh or perhaps the Light of Grace. The Wand of Woh I don’t think is that great here since the effect has been diminished (and I’m not sure if any of the other abilities you use in Archon trigger it). That leaves the Aether Walker for freebie teleports or the Light of Grace for the piercing Frost Ray. I haven’t tried Light of Grace but the idea of having the piercing effect is that you’ll most likely using Frost Ray when you’re out of Archon form. So that provides more DPS in allowing you to hit more enemies.

Truthfully, I’m not a huge fan of the Bastion of Will being used with this set since Archon doesn’t really focus as much on generation as it does on cooldown. Pretty much you’ll be using a generator like Magic Missile when you’re out of Archon form so keeping up your damage will be difficult as you switch in an out of Archon.

Your ring slot pretty much has to be Obsidian Ring of the Zodiac because you will have to find ways to maintain your Archon form. Your stat priority will be on cooldown for your shoulder, hands and weapon/offhand slots. And you’ll probably want to prioritize a Gogok of Swiftness to help continue reducing your cooldown to keep Archon up.

Game play-wise, your goal is to maintain Archon form as much as possible while keeping your stacks up for damage boost. Since your main ability is a channeled one spender, you probably can use a Taeguk for the armor/damage boost. You will have a traveling Slow Time bubble for additional defensive capabilities. Anytime you swap back into Archon, you should push that thing up immediately. More than likely you’ll want to be in melee range so your Chantodo’s set can damage the area around you. Also, your explosive blast ability requires melee range.

For myself, I wasn’t all that happy with the play style. I think it felt a bit awkward and far slower than the Delsere-Tal Rasha 3/5 set. The game play requires a lot of management on your end when it comes to Archon form and keeping your stacks up. It might work out as a reasonable damage build for groups but solo-wise it feels klunky and doesn’t output as much damage as a Delsere-Tal Rasha. Perhaps, the missing component for myself was the seasonal belt since I was testing this build on non-season. But there definitely was something missing to make me truly enjoy this build. I definitely wouldn’t suggest using this build in a non-seasonal setting though compared to Delsere-Tal Rasha.

 

Every second while in Archon form you expel a Wave of Destruction, dealing 350% weapon damage to enemies within 30 yards
Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times

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