Although Season 8’s Haedrig Gift for Demon Hunters will not be the Shadow Mantle set, I decided to goof around a little with this set and see what felt good in trying to come up with a reasonable build. This is by no means a meta build nor is it meant for ultra high Greater Rifts. But the build is something just for fun in case you get bored with other Demon Hunter builds.
Today, I want to talk about various fun builds in Diablo 3 that got nerfed into nothingness. These builds aren’t necessarily great builds for pushing high Greater Rifts nor are they ones that may have been universally loved. They are builds that I played at some point that may have been Meta or at least interesting and worth checking out that got destroyed at some point.
I won’t get into how triggered I am regarding the Ring of Emptiness nerf that happened at the last second. That issue deserves a blog post on its own some day. Instead, I want to focus on modifying the Helltooth meta slightly and demonstrate an interesting variation that I’ve been testing out that you can use for Season 7 (especially if you hate last season’s meta).
My title for this blog is more of a rhetorical question rather than a real question because the answer is clearly: YES! I overheard someone talking about the previous season’s Firebird set and how getting through T2 Zoltun Kulle was a little problematic. And when you have problems killing one of the easier bosses in the game, you clearly know you have issues with a set.
In trying to gear up a new seasonal wizard recently, I found myself with the Vyr’s/Archon set. To say that this set sucks is an understatement. I know there are those that managed to make it work and did well with it. But that doesn’t necessarily mean the set/skill is any good.
What is this Del-Rasha build people are raving about? I mentioned it in a previous post but I wanted to go into detail here. This blog goes into the general gear and ideas for doing a reasonable version of this build.
Natalya’s set is probably one of the best sets for speed farming lower Greater Rifts and other content from around T6-T8. Even without Kanai’s Cube, there’s a certain gear combination that you can use for doing a starter farmer build. This blog post will go into the gear, basic skills and gems for this farming build.
For those who want to give the Maurader set another go in patch 2.3, I want to introduce my build, which ups the damage a bit and plays around with the traditional Marauder Fire build. This blog will discuss the basic gear and skills to get this build going.
While my set up for this build isn’t original by far, I absolutely had to write a blog post about this build just because it’s one of those things that really is a signature Blizzard thing. For lack of a better way of putting it, this is a CRAZY build. Don’t get me wrong. It’s fun as hell and you’ll die laughing playing this the first time around.
One of the more anticipated redos of sets is the Helltooth set for Witch Doctors. The original set centered around the ability Wall of Zombies, which really didn’t do much even though it looked cool. Instead, part of the redesign was changing the ability to be called Wall of Death and moving Wall of Zombies into a rune. That partly added more flexibility along with adding Necrosis to add a debuff on enemies, provided a defensive buff to the Witch Doctor and slow enemies.