I haven’t really blogged on the topic of Diablo 3 for a while so I thought it might be good to talk about my current situation with the game, the few changes brought in this patch/Season and maybe looking forward a bit to the next season.
While the highly anticipated Diablo 4 or Diablo 3 expansion were not announced at Blizzcon 2016, the big news for Diablo 3 was a character pack for the Necromancer class. Earlier, it was “accidentally” unveiled of a poster showing a male and female Necromancer artwork on the Blizzard store, hinting at the possibility of an expansion. Instead, the wording was toned down (at least for expectations) for something called a character pack due for 2017.
So once again, I decided to try some hacks with EE Keeper. Now, previously, I was able to change the NPCs into classes that were far more interesting than what they were provided. There wasn’t any technical penalties thus far in the game. The next question is whether I could try a few other combinations, especially adding a Kit to a multi-class?
Prior to the gold box set AD&D games, SSI had Wizard’s Crown, which I heard had the basis for the combat engine for the gold box series. Wizard’s Crown was one of the original true hardcore CRPGs and quite difficult even when you had the game set to the lowest difficulty level (and I believe there was one at the time). It had a very interesting system to say the least, which is why I wanted to do a review.
Season 7 is coming on August 5th and with it starting from ground zero again. As with every season, it’s important choosing a solid starting character, especially for those planning to hit the season solo. Which character class will be the best for leveling in season 7?
Since being a player of World of Warcraft from Wrath of the Lich King, I became accustomed to the idea of how Blizzard will revamp classes each expansion. It’s natural in any RPG where as characters increase in power, so do the way they behave. In an expansion, that would mean adding abilities to show that growth. However, the way Blizzard has handled class changes is absolutely befuddling and extremely frustrating to the point where you really have to wonder where people’s heads are in making these decisions.
My title for this blog is more of a rhetorical question rather than a real question because the answer is clearly: YES! I overheard someone talking about the previous season’s Firebird set and how getting through T2 Zoltun Kulle was a little problematic. And when you have problems killing one of the easier bosses in the game, you clearly know you have issues with a set.
Right now, the top end monks for Season 5 use the revamped Innes set. The new Innes set is all about the Monk’s allies. This post talks about the basic build and a variant I’m running.
The big thing about Season 5 for Diablo 3 was how Wizards now have become one of the top classes in the game alongside Crusaders. One of the more popular builds is for DPS in 4 man groups which has become the season’s group meta. What has changed and what makes the Delsere’s such a high end build?
After feeling disappointed with the Might of the Earth 3 piece and Immortal Kings 5 piece combo, I decided to try going with just the 2 piece Immortal Kings and 5 piece Might of the Earth in conjunction with Seismic Slam. I’m still not fully optimized but I’ll provide my current thoughts with the play style thus far.