After feeling disappointed with the Might of the Earth 3 piece and Immortal Kings 5 piece combo, I decided to try going with just the 2 piece Immortal Kings and 5 piece Might of the Earth in conjunction with Seismic Slam. I’m still not fully optimized but I’ll provide my current thoughts with the play style thus far.
This blog will go over some testing I’ve been doing since acquiring the main pieces to the Might of the Earth Barbarian set. I’m just off by two non-set pieces in the belt and ring that compliment the primary popular build. Instead, I want to go over an alternative build that combines this build with 3 pieces of the Immortal Kings set.
I read a few articles on how the popular Whirlwind Barbarian from the previous season/patch was nerfed into the ground, but I didn’t experience the issue until today. I had been working on both a Marauders Demon Hunter (main) and Thorns Crusader up until this point and decided to rebirth my old barbarian to check out some of the changes. Unfortunately, the way the gear dropped for me lead me towards the Wrath of the Wastes set style Whirlwind Barbarian and left me with the following impression.
Thus far, we’ve only been given a slight glimpse into the next patch’s revamped set of the Demon Hunter Shadow Bane set. Of course, one of the major goals mentioned by the developers was to make all sets feasible and bring up current sets and older sets to a competitive level. In this blog, I want to share some thoughts on the Barbarian Might of the Earth set, also known as the Leapquake set.
I’ve stated it before that Immortal Kings makes a great bridge between sets. Before I tried whirlwind in patch 2.2, I did a Raekor/Immortal Kings 4/3 build, which was far better than the pure Raekor set build. While it did reasonable damage, it still could not compete against a pure Whirlwind set, which was becoming vastly popular and superior on the leaderboards. Today, I wanted to introduce a revamped version of the build I tried a while back with a few adjustments using Kanai’s Cube powers.
Although people have said that currently on the PTR the Immortal Kings set is bugged with regards to the 6 set bonus, I decided to give the Seismic Slam Barbarian another go. This blog discusses the gear and skills for a reasonable Seismic Slam barbarian and potential alternatives if you lack a piece or two.
While I do have some time to play during the week, most of my progress for Diablo 3 comes exclusively on the weekends. This weekend my main target was to finish putting together an Unhallowed Essence build which I managed to accomplish. So I’d like to share some thoughts on that as well as other things I’ve been working on along the way.
At the moment, I’ve pretty much stuck to my guns about avoiding the current season and just focusing on my non-season characters. Since I really didn’t get much of a chance to experience the PTR magic find buff, I could not get the opportunity to test out the newer builds. Fortunately, I can experience everything in full since my hoarding has proven very fruitful.
All day I eagerly anticipated getting home to get my hands on the new patch. Originally, I thought about hitting the gym but it rained so it pretty much provided me with a reasonable excuse to head straight home after work. For the most part, I had been reading about the patch through forum posts and watching streamers thus far, with a few moments of getting into the PTR. Despite a great of negativity, I still felt that the patch had some real high hopes for me.
Blizzard gave us a sneak peak at Patch 2.2 for Diablo 3. The main theme for the patch is increasing the breadth of class builds through adding a few new sets and updating older sets to become more competitive. In addition, there will be a few other changes such as new Bounties for Adventure Mode, goblins and quality of life changes. For this blog, I want to focus on the new sets and legendaries and talk a bit about my feeling about the patch.