Avengers Infinity War was an interesting super hero movie in that it left the audience shocked at the end when so many characters had “died.” I’ve read reviews connecting the ending to Empire Strikes Back (although I think they took their oomph from Game of Thrones like virtually every TV show and movie these days). But if you really examine the movie, one thing you need to see is how the ending came about. In reality, it’s a series of fuck ups by the so-called heroes in failing to prevent Thanos from achieving his goals. This post reviews those actions and shows which characters should be accountable for what.
So I hit the new Delve league for the past few days and managed to get to mapping last night. I haven’t been hitting the actual Delve content as hard as others because I’m still getting used to the basic idea of mechanics. Overall, I wanted to run down my experience so far.
This post will be heavily opinionated based on my recent experience with the Incursion league, the end of Beast League, the very initial foray into the Flashback Incursion league and finally the upcoming Delve League. I might occasionally compare it to Diablo 3, but for the most part this isn’t going to be game XXX is better than YYY type of write up.
With Delve coming out tomorrow, I’ve been pondering with the recent patch notes the build I will be choosing. There have been some anguishing nerfs but I expect that is due to the mechanics of Delve that will discourage current league mechanics. Where Incursion league’s meta was “Go-Go-Go!”, Delve’s mechanics seem to be all about caution, tankiness and slowness. How will that influence my choices?
I did my general thoughts about Incursion league. In this post, I wanted to go over the various builds that I attempted. Some were failures in experimentation, others I would halt half way and a few I managed to get into maps. How did each compare at the end of the day?
Up until this recent patch/league, I never had much luck getting far in Path of Exile. However, this league marks the first time I managed to get into maps due to mostly having a better computer and some helper gear donated by a friend as well as getting good advice from the same person. Here are my post-league thoughts on this league as well as my journey.
There’s this problem in the job market where employers want to get away with murder in terms of paying people as low as they can. The end result is that for certain type of jobs, you create a sort of vacuum in terms of intelligence just due to their nature (e.g. airport security, customer service, etc.) The end result in my view is that the quality aspect still remains poor and customers remain resentful. So nothing really improves. What if we change this premise?
Since my computer cannot play Path of Exile, I’ve been thinking about getting back into Baldur’s Gate 2. I didn’t finish my last run through and probably won’t just because I hate breaking momentum. That said, I’ve been theorycrafting to see if there are any small optimizations to an interesting party that I haven’t tried out just yet. Right now, I think I managed to come up with one.
Silicon Valley season 5 has made me really start rethinking the way of technology in terms of evolution. The internet in it’s inception helped move us away from heavy desktop clients (i.e. the stranglehold Microsoft had on the OS). But as the internet grew heavier, cloud computing became an unstoppable force. Now, with privacy concerns, issues of data retention and just the general cost of maintaining cloud based systems, we need to re-examine the real need with the cloud, especially since mobile has evolved.
There’s a scene from Silicon Valley in season 1 where the character Bighead comments how he just wanted to be an engineer to work on cool things rather than compete for shares against his best friend. It’s a resonating thing for someone like myself who has spent 19 years in this industry. Like Bighead, I just wanted to build cool things. Yet I’m still waiting.