People who have known me understand that I have been a Lego fan my entire life. I’ve collected Lego since the age of 2 and would not be the same person without them. They have caused me grief (both in stepping on them and dealing with the cost/burden of having so much) but they consistently have inspired creativity and a love for building things that have led to my career as a developer. When The Lego Movie came out, I felt skeptical mostly because these types of movies generally are aimed at children with children themes and very lowbrow humor. And I regret not having seen this movie earlier.
I asked around a bit before deciding to give this movie a shot. Originally, I hesitated after reading some poor reviews on IMDB but a few coworkers suggested for me to check this out. Needing a quick distraction, I decided to give Christopher Nolan’s Interstellar a spin. Oh boy.
Being a completionist (and a masochist simultaneously), I decided to finish up Peter Jackson’s The Hobbit series with the final film as it came out on iTunes today. I wrote a pretty scathing review for the first one and didn’t bother writing up a review for the second one, despite having seen it. So how does the third movie in the series hold up?
More concrete information has been released on the DiabloFans website containing not just some of the upcoming changes to the legacy legendary sets but some new features that will be released in Asia (at first), the Cursed Realms, side quests, etc. What I want to focus on in this blog is the information regarding the updates to items based on some of the hints from the data mining.
Blizzard gave us a sneak peak at Patch 2.2 for Diablo 3. The main theme for the patch is increasing the breadth of class builds through adding a few new sets and updating older sets to become more competitive. In addition, there will be a few other changes such as new Bounties for Adventure Mode, goblins and quality of life changes. For this blog, I want to focus on the new sets and legendaries and talk a bit about my feeling about the patch.
For season 2, I decided to push a Demon Hunter character since for the most part I’ve accomplished as much as I could on my normal characters. In short, I felt somewhat bored and wanted to give the new seasonal game play a try. I consider myself a casual player (although I do play quite a few hours at the moment) with a fair amount of knowledge of demon hunters, leveling and wanted to share my insight in how a casual player can push a seasonal demon hunter into a reasonable state.
Many streamers have the goal of getting a subscription button as it represents a sort of holy grail as a status symbol on Twitch. However, one thing I’ve noticed is that there seems to be this underlying desire that by getting a subscription button, people can just sit at home and play games all day, thus avoiding a sucky job, school or other responsibilities. I want to delve into the psychology of this type of streamer and really go into when and why a subscription button is important.
The title of this blog post might seem a bit misleading at first but the crux of my argument centers around a huge problem in the development world: the proliferation and sheer abundance of too many languages, tools and frameworks. Part of my frustration as a developer is that the number of these tools (in generalizing the idea here) are too much for any single person to be able to reasonably keep up-to-date with. One can argue that the history of development is all about disruption and the evolution of tools. However, the counterargument of the current situation is that much of what’s gone on defies some basic principals of programming, which is what angers me the most.
Season 2 is just another 2 days away for me and I’m pretty excited. Unlike Season 1, I will participate early on for Season 2. In this blog, I want to discuss why I changed my position on participating in seasons.
The primary driving force behind Cersei Lannister’s paranoia is a prophecy she was given by Maggy the Frog. In the upcoming season 5 of Game of Thrones, the producers have revealed that we will actually see one of the rare flashbacks that will unveil exactly what this prophecy she is haunted by is about. It’s such a crucial element to Cersei’s back story that it has driven the producers to defy one of their rules for the show (no dreams or flashbacks). The prophecy talks partly foretells the coming of a beautiful queen who will take everything dear away from her. But who is this beautiful queen that Cersei fears?