Tag: game design

  • Diablo 3: Having Fun Prior to Reaper of Souls

    With Reaper of Souls just 6 days away from release, some friends and I have really gotten back into the game and have been enjoying the current patch. I was one of the first of my friends to experience the patch when it came out and immediately noticed the quality of the game improve dramatically.…

  • World of Warcraft: Boosted 90s Implications

    So with the boosted 90s, one of the major impacts that occur in the game is further degradation in grouped situations. For the boosted 90, they might see their situation as being “easily” carried via better geared/skilled players. However, for the skilled/experienced/geared players, they end up having to deal with the frustrations of people who…

  • World of Warcraft: How Blizzard Needs to Improve Siege of Orgrimmar LFR Immediately

    This one is written especially for the Blizzard developers and needs to happen ASAP, especially before Diablo 3 comes out. So currently, Siege of Orgrimmar LFR still has MAJOR issues. It’s far too long at this current stage and too frustrating. What is most striking though is that only part 1 seems to have a…

  • World of Warcraft: Free or Paid 90s? Why the Hate?

    So Blizzard is doing something pretty controversial with the whole boosted level 90 for Warlords of Draenor. Currently, it might even be out prior to Warlords of Draenor as it’s being tested in the PTR as of patch 5.4.7 and is part of the in-game store. What’s more interesting is the loads of typical complaints…

  • World of Warcraft: Should Heroic Raids Even Exist (as We Know Them)?

    I enjoy the controversial discussions on whether or not LFR should exist. But the real question is whether Heroic Raids (or what will become known as Mythic Raids) really exist? Some numbers came out recently about the latest decline in World of Warcraft and I hope to analyze the cause behind what is another drop…

  • Baldur’s Gate 2 Enhanced Edition (Mac version): Initial Impressions

    Since my gaming rig died and the time to fix it is an unknown quantity at this time, I decided to continue my distraction with Baldur’s Gate 2 by getting the Enhanced Edition for my Macbook Pro. I’m actually quite happy that they had a Mac version since I’m at the point in my life…

  • World of Warcraft: Ghostcrawler Is Gone But Will That Change Anything?

    Of course, one of the biggest inside stories over at Blizzard and for World of Warcraft is the imminent departure of lead developer Ghostcrawler. It’s hard to say the exact reasons why he’s leaving but for some it might be a major victory as his departure might symbolize for certain people in the community the…

  • World of Warcraft: Enchants, Statistics and Gemming Discussion for Warlords of Draenor

    In the upcoming Warlords of Draenor expansion, one of the major features is actually a removal: enchants, statistics and gemming will not be the same. Part of this will stem from removing the reforging aspect and eliminating statistics which some feel probably do not really belong in the game anymore. I want to discuss some…

  • World of Warcraft: Goodbye Again (Time Improvement Suggestions)

    Today, I decided to cancel my subscription to World of Warcraft for the 3rd time. I have to start focusing on my personal life again and re-building that aspect up. World of Warcraft, while fun, just takes far too much time and the way things have been, it’s been a fairly frustrating experience. What I…

  • World of Warcraft: More Warlords of Draenor Thoughts

    Probably, the thing I was most excited about thus far from Blizzcon 2013 was the announcement of the next World of Warcraft expansion, Warlords of Draenor. There had been a lot of speculation about what the expansion theme and location would be as well as what we would be doing. After watching the panel that…