Recently, I gave the Unhallowed Essence Hellcat Waistguard build a go since a friend of mine had been playing it a bit. The main motivation was my friend describing the build as being quite tanky. After giving the build a shot, I will admit that he was right.
Typically, for Marauders builds these days, you’ll see the M6 pairing with Focus/Restraint (Bastion of Will), Manticore, Wraps of Clarity and a few other key items. While this build is high in damage, it has a few issues in vulnerability when sentries are not up, is resource intensive and slow. So I want to present a slight variation on the M6 build with an emphasis on using the Endless Walk ring/amulet in this alternative build.
Although Season 8’s Haedrig Gift for Demon Hunters will not be the Shadow Mantle set, I decided to goof around a little with this set and see what felt good in trying to come up with a reasonable build. This is by no means a meta build nor is it meant for ultra high Greater Rifts. But the build is something just for fun in case you get bored with other Demon Hunter builds.
With Season 7 coming around the corner, it’s time to choose a class. I already stated why I’m not going to start with a Demon Hunter this season in a previous blog. But the idea of knowing which set to start with in a season is critical and goes into the essence of the difference between Unhallowed Essence and a set like Marauders. I want to expand into that debate here and point out what I like about one set vs the other.
The revamped Marauder’s set has brought a lot of firepower to the Demon Hunter. In addition, many Demon Hunter builds have popularized using Vengeance for Hatred regeneration as well as an offensive and defensive buff using the revamped Dawn and the new Visage of Gunes helmet. While this version is popular, an alternative build for Marauder’s uses The Cloak of the Garwulf instead of Visage of Gunes. How do these two builds compare?
Natalya’s set is probably one of the best sets for speed farming lower Greater Rifts and other content from around T6-T8. Even without Kanai’s Cube, there’s a certain gear combination that you can use for doing a starter farmer build. This blog post will go into the gear, basic skills and gems for this farming build.
For those who want to give the Maurader set another go in patch 2.3, I want to introduce my build, which ups the damage a bit and plays around with the traditional Marauder Fire build. This blog will discuss the basic gear and skills to get this build going.
While I do have some time to play during the week, most of my progress for Diablo 3 comes exclusively on the weekends. This weekend my main target was to finish putting together an Unhallowed Essence build which I managed to accomplish. So I’d like to share some thoughts on that as well as other things I’ve been working on along the way.
Blizzard gave us a sneak peak at Patch 2.2 for Diablo 3. The main theme for the patch is increasing the breadth of class builds through adding a few new sets and updating older sets to become more competitive. In addition, there will be a few other changes such as new Bounties for Adventure Mode, goblins and quality of life changes. For this blog, I want to focus on the new sets and legendaries and talk a bit about my feeling about the patch.
For season 2, I decided to push a Demon Hunter character since for the most part I’ve accomplished as much as I could on my normal characters. In short, I felt somewhat bored and wanted to give the new seasonal game play a try. I consider myself a casual player (although I do play quite a few hours at the moment) with a fair amount of knowledge of demon hunters, leveling and wanted to share my insight in how a casual player can push a seasonal demon hunter into a reasonable state.