Category: games

  • Diablo 3 Reaper of Souls: Redesigning the Hellfire Ring and Amulet

    I touched briefly in my previous article on my dissatisfaction with both the Hellfire Ring and Amulet and added a few simple ideas to enhance these items. For this article, I want to delve a little deeper into a few ideas I’ve been tossing around my head in improving these two items and changing their…

  • Diablo 3 Reaper of Souls: Build and Gear Discussion

    Obviously, Diablo 3 has come a very long way since the vanilla days where you practically had only 1-2 viable class options and limited useful items in terms of builds and gear. The game has been moving towards a far more flexible game play where gear options are a lot more interesting with legendaries having…

  • Diablo 3 Reaper of Souls: Kadala’s and Legendary Stealth Post-Season Nerf

    Many people on the forums have mentioned that Kadala and the drop rate for Legendaries have been nerfed in recent days. While the usual “RNG is RNG” people use their simpleton argument, there’s no denying that there has been a wide spread nerf to drops.

  • Diablo 3: Improving Upon Loot 2.0

    “RNG is RNG” is the typical braindead defense that people use to describe bad luck in Diablo 3. The truth is that RNG is not exactly RNG and that there is a rule system behind loot, which was partly described in numerous panels that the developers had given us. The roll system used to determine…

  • How Twitch TV is (Also) Hurting Gaming

    I put the word “Also” in a parenthetical note to imply that Twitch has done a lot for the gaming community. There’s no doubt of all the positive ramifications of turning the online world on its heads by making gamers into mini celebrities and providing some with a nice career. However, the implied “Also” here…

  • Diablo 3 Reaper of Souls: Controlled Progression vs Random Progression

    Currently, Diablo 3 follows a model of progression of what I call Random Progression. What this means is that a lot of the high end game play depends on RNG factors. Although a player’s time is included within the formula, the RNG aspect tied to items is in turn used to determine for the most…

  • Diablo 3 Reaper of Souls: Are Demon Hunters Overpowered At the Moment?

    The Marauders 6 set bonus make Demon Hunters one of the top classes in the game at the moment for handling end game content. With a decent 2-handed crossbow, the Bombadier’s Rucksack and Custom Engineering, even a poorly itemized Demon Hunter can solo and carry T4-5 rifts. Drop 5 sentries down and let them take…

  • Diablo 3 Reaper of Souls: Improving Upon Patch 2.1

    In a previous post, I mentioned about how I was enjoying the game but started to grow a little burnt out. Compared to initial release, the game has come a long way in making key strides to improving what I felt was an Alpha game that was forced to meet a deadline. Still the main…

  • Diablo 3 Reaper of Souls Patch 2.1: Gearing Up, Making Gold, and Progressing

    Obviously, one of the biggest attractions to patch 2.1 in Diablo 3 Reaper of Souls is seasons. However, if that’s not your cup of tea, you might ask, “What’s in it for me?” Fortunately, there’s a fair amount of content that can keep you busy for a few solid weeks.

  • Diablo 3: Patch 2.1 Review/Thoughts

    I’ve been playing the Diablo 3 Reaper of Souls patch 2.1 pretty hard since the launch. I had to get back into the groove since I was doing more World of Warcraft. Fortunately, (depending on how you look at things), World of Warcraft has been in a massive slump recently so the patch is a…