Although I am a day late to the impression write up game, I wanted to present my thoughts on the upcoming patch 3.5 Betrayal League/Expansion for Path of Exile nonetheless. I did write up some ideas that I had hypothesized for what the new league would entail and want to see how they compared to what we will get.
Well, the aftermath from the Diablo Immortal mobile game announcement has been quite controversial to say the least. Many high end streamers are up in arms with their chats calling Blizzard out on the situation. For myself, I honestly didn’t care one way or another.
So I made a little more progress to my Sunder Juggernaut and created a new Vaal Reave Ascendant. Both are very fun but I did hit a few walls here and there and wanted to discuss my experiences with both, especially my Ascendant as that has been a recent project.
Watching Blizzcon 2018 this year was exceptionally painful. In years past, I felt excitement in awaiting the new content. This year’s opening ceremony hurt to the point where you could feel a certain lament. Pretty much I just wanted to hear the announcements but the tone from Morhaime and the lack of general mentions of content was a preview to sheer disappointment. But there’s a bigger thing that is underlying what we’re seeing: the actual death of Blizzard.
We’re at the midpoint of the Delve league as pointed out by a recent update from GGG and it’s time to go over the current status of the game from my viewpoint. There’s a hint in the recent post of things to come and I want to address those points as well.
We had a pretty fast week when it came to updates to the latest Delve league. Most of the updates were concerning how Sulphite operates in terms of amounts one can get and the cost. However, that brought up a great deal of controversy which required a fast update as a result of essentially poor math. Although most of the changes are really aimed towards high end Delvers, we should examine the bigger issue: the expectations of what Delve meant to players.
So I hit the new Delve league for the past few days and managed to get to mapping last night. I haven’t been hitting the actual Delve content as hard as others because I’m still getting used to the basic idea of mechanics. Overall, I wanted to run down my experience so far.
This post will be heavily opinionated based on my recent experience with the Incursion league, the end of Beast League, the very initial foray into the Flashback Incursion league and finally the upcoming Delve League. I might occasionally compare it to Diablo 3, but for the most part this isn’t going to be game XXX is better than YYY type of write up.
With Delve coming out tomorrow, I’ve been pondering with the recent patch notes the build I will be choosing. There have been some anguishing nerfs but I expect that is due to the mechanics of Delve that will discourage current league mechanics. Where Incursion league’s meta was “Go-Go-Go!”, Delve’s mechanics seem to be all about caution, tankiness and slowness. How will that influence my choices?
I did my general thoughts about Incursion league. In this post, I wanted to go over the various builds that I attempted. Some were failures in experimentation, others I would halt half way and a few I managed to get into maps. How did each compare at the end of the day?