So with the boosted 90s, one of the major impacts that occur in the game is further degradation in grouped situations. For the boosted 90, they might see their situation as being “easily” carried via better geared/skilled players. However, for the skilled/experienced/geared players, they end up having to deal with the frustrations of people who either lack knowledge in their class or cannot produce the required output for a certain situation. Obviously, this aspect of the game really isn’t that new but surprisingly Blizzard seems to be content about this situation and we should figure out ways to handle it.
This one is written especially for the Blizzard developers and needs to happen ASAP, especially before Diablo 3 comes out. So currently, Siege of Orgrimmar LFR still has MAJOR issues. It’s far too long at this current stage and too frustrating. What is most striking though is that only part 1 seems to have a reasonable queue compared to the rest of the instances. Parts 2-4 have an average wait time for 1 hour. That is ridiculous for anyone to endure and a complete waste of time. Also, this demonstrates a failure by Blizzard to address issues with Parts 2-4 despite numerous nerfs. As a result, I am going to propose the following to make it doable:
After a hiatus and dealing with the drama of my dead gaming rig, I finally have managed to settle things enough to where I can start playing again. The last two weeks have been some intense gaming sessions where I’ve been hitting the LFRs pretty hard along with focusing on my toons in getting their legendary cloaks. At the moment, my hunter is the latest toon to receive his legendary cloak and I should be completed with the Secrets on my Shaman this coming week.
Having done all the encounters at least at the LFR (and the later ones at the Flex level) level, I want to present some thoughts on this expansion’s raiding tiers.
Now that Siege of Orgrimmar is on farm for me for LFR, I decided to post some tips on doing well. The thing is that there’s a huge variance of difficulty mostly due to how certain bosses had been nerfed or were pre-nerfed while others still are overtuned and can cause trouble for groups because of mechanics that people never bother paying attention to. The key to success with the Siege of Orgrimmar LFR though is that no matter what, patience and a positive attitude with perseverance will win out (unless you’re time constrained).
I’m starting to farm Siege of Orgrimmar at the LFR and somewhat at the Flex level. Having now done all the bosses, I wanted to delve into some thoughts on the Siege of Orgrimmar, including what was good, bad, rating the fights from difficulty to fun.
So today I had the misfortune of running into a particular griefer in LFR named Mamba. He hails from Blackrock and did the usual pull trash and wipe the group, staying in combat to avoid getting kicked. The key though was that I encountered him in two separate LFRs on the same day. Surprisingly, the time difference between both encounters was not more than around an hour or two at most but the fact that he was able to pull this on several occasions made me decide to publish my thoughts on the Blizzard’s policy of griefing.
Yesterday was a rather “productive” World of Warcraft day. I managed to hit 90 on my monk, get the helmet token for my paladin and started doing Flex on my hunter. I feel that the door to many things have opened up and it has motivated me somewhat to get a little more progress on my toons.
Patch 5.4 is really not the greatest patch released, for me at least. The new Siege of Orgrimmar raid is more tedious than something I look forward to and LFR has been in the pits. I find the Timeless Isle to be draining rather than an exciting spot to hang out. Most of the time, I’m waiting for a queue to pop while running around chasing rares. The few quests offered on the Timeless Isle are nothing more than grinds and depend on your timing. In short, I’m already bored of this patch.
Tonight, I ran with my friend’s guild and managed to clear Wing 3 of Flex (along with doing a 45 minute run on Wing 1 and downing two bosses on Wing 2), using my paladin. It was a pretty good night, but I felt myself getting tired by the time we hit the Dark Shamans. There were a few hiccups for myself along the way in terms of mechanics and fight and as a retribution paladin, which lead me to this post.