I’m starting to hit a progression wall both in terms of currency and maps with my current character. Generally, when I’m hitting a limit like that, I end up getting an itch to try something different. Or at least test a build that I have been reading about. Since I have a few starter pieces now, I’m thinking it might be time to start looking to my next few builds.
In a nutshell: pretty bad. I find that the current league is very bug prone to the point of game breaking. Two weekends in and I feel that this league is pretty subpar in terms of the overall vision of how the game should be moving towards. The thing is that I’m not the only one currently frustrated.
With Synthesis now in full motion, I went reasonably ham (with respect to my time allotment and overall weekly exhaustion) this weekend in trying to get through as much as I could. Unfortunately, the weekend is about to end so I only can talk about what I managed to accomplish for this small period.
The Guardian ascendancy received a bit of a revamp last patch and I briefly gave it a spin. However, I didn’t push him into maps nor did I finish up getting even the Merciless Ascendancy. This league I decided out of boredom (and because I had some gear lying around handily) to give this build another shot.
Since the Occultist is one Ascendancy I’m missing on my list, I decided to give the Vortex/Vaal Cold Snap build a try. Although I’m still working on leveling my to maps, I wanted to add some feedback on what I’ve encountered thus far.
I love builds that depend on weapons that do not have a real 6-link requirement. Items like Ngamahu’s Flame that allow you to put support gems regardless of linking provide interesting game play as you’re given a bit more flexibility as you can mix and match gems to create diverse builds. The Soulwrest staff is one such item and had been something I’d been eyeballing for a while.
It’s about mid-season for Betrayal league and I managed to pull through, despite some of the earlier set backs. I would say that the holiday season hurt a bit just because the developers weren’t able to quickly address some of the issues in moving past league features into core. That said, I’ve stuck with the game and decided to write up my current situation.
I love Path of Exile…or so I thought. But it’s a game that can be utterly frustration because of how the design is clearly and constantly a moving target. I suppose part of the positive nature in how GGG works is that they are responsive to the community at large. However, at the same time, they are sometimes too responsive to the community at large that can adversely affect the game with no real reason.
Recently, I’ve seen a huge influx of new players over on Twitch for Path of Exile. While it is an exciting time to be a Path of Exile fan, it can be a frustrating time for the new player as well as veteran players barely able to contain holding their tongue while they watch new players make pretty severe mistakes. The Delve league itself, while not horribly tough, does require a reasonable amount of time to understand the basic mechanics. If you started late in the game, then some of those mechanics can be pretty unforgiving. Hence, I wanted to write up an article based on my experience as a mid-experience player and how I would have approached this league a little better in retrospect, especially with the new league starting soon.