Recently, I’ve seen a huge influx of new players over on Twitch for Path of Exile. While it is an exciting time to be a Path of Exile fan, it can be a frustrating time for the new player as well as veteran players barely able to contain holding their tongue while they watch new players make pretty severe mistakes. The Delve league itself, while not horribly tough, does require a reasonable amount of time to understand the basic mechanics. If you started late in the game, then some of those mechanics can be pretty unforgiving. Hence, I wanted to write up an article based on my experience as a mid-experience player and how I would have approached this league a little better in retrospect, especially with the new league starting soon.
Today, I managed to finish up my Golemancer in terms of the story mode and entered her into mapping. Pretty much I managed to get to T8 maps (level 82) with no issues with the Merciless Lab and easily 1-shotting Kitava on Act 10. As the servers are being restarted, I decided to take the rest of the night off and review my experience for today.
So I ended up pulling the trigger on starting up a Golemancer Elementalist. I had progressed her to level 73 and was about to beat act 9 when the game crashed. In turn, I decided to take a break and just meditate over the leveling experience thus far.
So I finished up Act 10 and got into maps last night. Right before that, I hit level 75 and equipped a Doriyani’s Catalyst for a nice starter damage upgrade then immediately did Merciless lab. Right now, I would say things are pretty explosive.
With this week being short, I was able to get a little more Path of Exile time, which led me to push my Blade Vortex Elementalist a bit further and starting up a Guardian Dominating Blow/Herald of Purity character. I’ll discuss both in terms of my current progress.
Recently, I hit a point in the current Delve league where I felt my main started to bore me a bit. Mostly, it was just hitting a ceiling in terms of feeling I couldn’t push without better gear and leveling from 92 had become dreary, especially after dying a few times and losing a ton of experience. That made me turn to a few alternative projects after seeing a few Youtube and Twitch clips. In turn, I decided to try a Glacial Hammer Champion, Toxic Rain Trickster and Blade Vortex Elementalist.
So I made a little more progress to my Sunder Juggernaut and created a new Vaal Reave Ascendant. Both are very fun but I did hit a few walls here and there and wanted to discuss my experiences with both, especially my Ascendant as that has been a recent project.
We’re at the midpoint of the Delve league as pointed out by a recent update from GGG and it’s time to go over the current status of the game from my viewpoint. There’s a hint in the recent post of things to come and I want to address those points as well.
We had a pretty fast week when it came to updates to the latest Delve league. Most of the updates were concerning how Sulphite operates in terms of amounts one can get and the cost. However, that brought up a great deal of controversy which required a fast update as a result of essentially poor math. Although most of the changes are really aimed towards high end Delvers, we should examine the bigger issue: the expectations of what Delve meant to players.
So I hit the new Delve league for the past few days and managed to get to mapping last night. I haven’t been hitting the actual Delve content as hard as others because I’m still getting used to the basic idea of mechanics. Overall, I wanted to run down my experience so far.