I am not an important figure in World of Warcraft by far. In fact, I have probably zero significance to the game in any shape or form beyond monetary contributions and the occasional dialog from my blog. But from time to time, I’ll peek my head in just to see what is going on. Now and then, I’ll see an update that looks promising but thus far I have managed to stay clean away. How long will my desire to stay away hold out?
People constantly have talked about the death of World of Warcraft for years. Most would point to the latest MMO as being the thing that would end World of Warcraft. However, there really hasn’t been an MMO that has come close to putting World of Warcraft into the pasture. With Legion many people have cited it as the best expansion from Blizzard yet for World of Warcraft. Despite this, I’ve seen a real mixed bag when it comes to the responses from people regarding this expansion.
I haven’t really blogged since I quit World of Warcraft a little while back on the topic of World of Warcraft. Despite the fact that I did purchase Legion, I really have zero intention of playing it, at least for now. Many people have sung praise over the expansion, the launch being one of their better (or best yet) launches while the content is plentiful. I’ve watched streamers and believe that the game does look appealing. Nonetheless, the game may not be for me.
I ended up getting sick again over this weekend and didn’t finish up a few pre-pre-patch items on my agenda yesterday. I was sad knowing that the game was going to nerf a bunch of gold making outlets from Garrison missions. But I had been reading notes and general forum complaints periodically just to keep up to date with anything major. Decided to login just to see if there was anything worth checking out. Pretty much the moment I got in, I lost all desire to play.
Since being a player of World of Warcraft from Wrath of the Lich King, I became accustomed to the idea of how Blizzard will revamp classes each expansion. It’s natural in any RPG where as characters increase in power, so do the way they behave. In an expansion, that would mean adding abilities to show that growth. However, the way Blizzard has handled class changes is absolutely befuddling and extremely frustrating to the point where you really have to wonder where people’s heads are in making these decisions.
I haven’t written on World of Warcraft for a while now. Although I occasionally play it from time-to-time and periodically check out new features for the upcoming Legion expansion, for the most part I’ve been uninterested and unmotivated in playing. I do keep up in watching some streams but despite some of the hype, I’m not all that excited for the expansion.
So there’s a huge controversial issue about the Vanilla WoW private server Nostalrius where Blizzard’s legal department did a shutdown. The shutdown caused the community to start a petition for Blizzard to look into starting their own legacy WoW servers. The goal is to meet 200k signatures. There’s a lot of issues in this situation in Blizzard’s legal stance, the communities’ response and whether or not there should be a legacy server.
Patch 6.2 was one of the biggest content patches for Warlords of Draenor. But it might be the last major content patch prior to the expansion. At this point, rumor has it that we’re around 10 months out from Legion, which means we’ll be stuck doing either Tanaan Jungle, Hellfire Citadel or PVP for the rest of the expansion in terms of major end game content. For PVE’rs like myself, we’ll be jammed running dailies over and over in the Tanaan Jungle until our eyes bleed. So let’s go over what this area has done right and wrong.
Let’s say you just returned to World of Warcraft and just hit level 100 or had a supremely undergeared toon. There’s all this new content and it’s pretty overwhelming. What do you do? This guide is aimed at the Super Casual, who aren’t hardcore raiders, lack a guild and probably hate doing instances in fear of getting yelled at or kicked by obnoxious players (generally for low DPS and not knowing mechanics) and want to get some gear quickly.
Activision/Blizzard announced their Q1 2015 earnings and one of the not-so-shocking results was the subscription loss in World of Warcraft. Specifically, the loss amount to 2.9 million subscribers, which is a pretty massive loss ($43,500,000 in revenue per month potentially). What happened? And why is this not exactly surprising?