Haven’t done a recent blog for Flashback and decided to write a small one just to put more thoughts down. Main thing is that I’ve been leveling a witch/Necromancer using SRS but I’m starting to feel less enthusiastic. Although the experience has been fine, my desire to play her slowly has been diminishing. In turn, my eye is aimed at another build: Champion Ground Slam.
Made more progress last night on pushing a 2nd conqueror. Next up is my least favorite of the 4: Hunter. But I did upgrade some gear with a few lucky drops and my biggest purchase of the league: a 6 link chest.
Early yesterday, I managed to finish the story mode and begin mapping. My initial goal was to take out the first Conqueror and then figure out my mapping strategy along with doing some Heists in an effort to gear up. While I have yet to really hit any deaths, I am starting to see small problems with my current Guardian Dominating Blow build.
So far I’ve been quite engaged in the current Flashback league. I managed to end up in Act 10 and did a few Heists just to continue the questing and leveling process for my followers. The leveling process has been fun compared to the normal Heist league and already I made my first Exalt today.
There’s a discussion on Reddit talking about how Heist will become part of Core. It’s a bit of a controversy at the moment as a good portion of the Path of Exile populace was not happy by the implementation of Heist. I wanted to add my take on Heist and the issue of continuing to move game mechanics into Core.
Tomorrow, we will be getting the Heist Flashback league. While I long since had quit Heist, I am looking forward to this particular league compared to the other two special leagues that came out this month. There’s a few features that have given me a great deal of interest and I am going to discuss them while talking about my starter build: Guardian Dominating Blow.
After my disappointment with my attempt at my own build using a Cast on Critical Strike bow Ascendant, I decided to take a closer look at the real core of what I was going after: a use of Asenath’s Chant. Asenath’s Chant, while rare, is a pretty cool item and I noticed it was used on a bunch of Toxic Rain builds. As I now have two of these, I decided to give this build a 2nd try.
As I mentioned, I decided to try building my own version of the build that Mathil1 has been doing on his stream these past few days, except as a Scion/Ascendant. I was starting to encounter some issues just as I was approaching Cruel lab in terms of squishiness and overall damage issues. So I decided to use another Scion who was past Merciless lab and see how it would feel.
I read a day or two ago how Harvest will be making a comeback in a new form in the next league or two. While little had been said about the implementation, what is certain is that it won’t be in the current form. With that in mind, I wanted to ramble a bit about how I would like it to appear along with various things that I’ve been muddling about.
I’m currently working on an Elementalist version of Carrion Golems that has become popular due to the high area damage. However, another variation is the Necromancer, which I’ve read is tankier. I did some research on how the two builds and differ and wanted to write my thoughts down.