Before getting into something I’ve started up recently, let me just rant about how my Alienware just bit the big one today. I am having a repair guy come down to replace the motherboard, which I think has been going after a while (I thought it was the video card or memory), so hopefully I can get setup in a few days again on my gaming rig. Before that happened though, I decided to reroll my party once again and want to talk a little about some ideas I had been experimenting with in Baldur’s Gate 2.
I prefer multi-player play more than the single player option just because of being able to have the ability to customize my party, even if i merely choose to create a single character. However, after writing a few lengthy articles on customized party combinations, I decided to put some thoughts down on using a single character with 5 NPC party combination.
After writing my previous commentary on party composition (which I did in the past from a different blog), I mourned the fact that the game did not allow for a slightly bigger party. While there are other issues in having such large parties, the thing about games like Baldur’s Gate is the fun factor in designing party compositions. You always face trade offs and you never truly get the ideal party. But I think that’s an intentional game design since you’re forced to figure out what you want in the game.
I just busted out my Baldur’s Gate 2 disc (although my reader isn’t working for some reason) as I have been thinking quite a bit about this subject lately. Nothing excites me more than character creation in an RPG. Baldur’s Gate 2 satisfies this craving by allowing one to create up to 6 different characters or use some of the in-game NPCs. Whenever you’re faced with a choice like this and with the variety of classes that a game like Baldur’s Gate does, you have some heavy decisions to make as they will last the entire course of the game.