Tag: subscriptions

  • World of Warcraft: Subscriptions Down By 2.9 Million

    Activision/Blizzard announced their Q1 2015 earnings and one of the not-so-shocking results was the subscription loss in World of Warcraft. Specifically, the loss amount to 2.9 million subscribers, which is a pretty massive loss ($43,500,000 in revenue per month potentially). What happened? And why is this not exactly surprising?

  • Twitch TV: Determining When and Why You Should Get A Subscription Button

    Many streamers have the goal of getting a subscription button as it represents a sort of holy grail as a status symbol on Twitch. However, one thing I’ve noticed is that there seems to be this underlying desire that by getting a subscription button, people can just sit at home and play games all day,…

  • Why Twitch Should Allow Everyone to be Partnered

    When Twitch started out, the requirement for becoming partnered was pretty high. Those requirements have changed over time and now the barriers to entry is much lower. Still, there is an application and review process in place but I think the terms aren’t that clear for the expectations to become partnered. In addition, another problem…

  • World of Warcraft: And the Numbers Keep Dropping (600,000 Subscribers Gone) and My Fixes

    A recent report pegged World of Warcraft’s current subscription base to 7.7 million, which means that 600,000 more subscribers have quit. Back during Cataclysm, Blizzard claimed the decline on China being behind in the release. However, this doesn’t seem to be the case any longer and possibly is a major reason why Viviendi no longer…

  • World of Warcraft: Ghostcrawler, Gym Membership, Subscription and Theories

    I read a very disturbing post on Wowhead which described Ghostcrawler’s theory on the speed of the game, gym memberships and content: The problem is the pace that players used to play to be able to keep up is not even close to current requirement Used to from when? Cataclysm didn’t ask players to play…