I leveled my pandaren monk from 71-80 today. It took a fair amount of time but at the same time the entire episode felt quick. It might take me anywhere between a week or two to get him to 90. However, I wanted to share my thoughts on this class thus far.
Currently, I have three main goals left in this expansion: 1) Kill Garosh on Flex; 2) Get the Golem mount; 3) Finish the legendary quest. Well, today I managed to get very close to completing one of my main goals as my paladin finally finished up the legendary cape portion. I will say that I was extremely ecstatic.
I had a fun experience when I was trying to valor cap on my paladin. I figured that while I required a few hundred valor points to cap, I might as well do some of the older LFRs since they are pretty easy these days. Fortunately, they’re still being run by people looking to gear up or perhaps, like myself, valor cap. I totally destroyed Mogu’shan Vaults part 1, only getting some level of competition in DPS against a slightly lesser geared monk and death knight. But part 2 was far more interesting for me.
With the expansion coming to a close, I wanted to look at the whole picture for Mist of Pandaria. While there may be a patch or two prior to the next expansion, it’s pretty much a lock that more than likely there will be no new major content patches as the Siege of Orgrimmar along with the ending of the Legendary Cape quest mark the major ending story points for this expansion.
After procrastinating for so long, I decided to finally do the scenario for the Thunder Forge. I might’ve died 3-4 times but I had prepared in advance by purchasing speed potions, watching videos and getting advice from numerous people on how they managed to conquer this scenario. Now, I want to share my experience as a late comer to this part.
Tonight, I ran with my friend’s guild and managed to clear Wing 3 of Flex (along with doing a 45 minute run on Wing 1 and downing two bosses on Wing 2), using my paladin. It was a pretty good night, but I felt myself getting tired by the time we hit the Dark Shamans. There were a few hiccups for myself along the way in terms of mechanics and fight and as a retribution paladin, which lead me to this post.
I touched briefly on the Timeless Isle in a previous post. But I think I have enough of an idea of how to make the Timeless Isle work for the casual player, who is looking to solo the place and is on their own time schedule. In short, you really don’t feel like grouping up except for things such as the Celestial World Bosses (which you really don’t have to). This guide really is for the person who feels left out after Blizzard decided to cater to the 1% again and want a modicum of casual revenge by demonstrating that we can outsmart all these people.
Thus far, I’ve only been able to do the Timeless Isle and Throne of Thunder with regards to patch 5.4 so this view might be slightly tainted. I have viewed various streams containing the new Siege of Orgrimmar and have heard how Flex Raiding has gone. So with that in mind, I’m going to offer my thoughts on the current patch (with some spoilers).
It’s that time again where I’m feeling the need to step away from World of Warcraft for a few weeks to get my life straightened out a little. But in reality I’m somewhat frustrated with the game. Most of what I do is LFR but it’s just a tedious grind at this point that lacks any substantial rewards. The loot system is particularly atrocious most of the time and pretty discouraging overall.
I managed to finally hit an average ilvl of 500+ on all my main toons. In turn, my push to gear will slow down a bit. Of course, I still would like to get better gear for everyone but I feel less pressured to make such a huge push on all my toons since they’re all caught up and ready for patch 5.4 (as the Siege of Orgrimmar LFR is stated to require ilvl 500). It’s a good feeling since this will give me a great deal of flexibility going into patch 5.4 compared with previous patches. Also, if say one toon misses out on gear drops, I won’t feel as much animosity compared with gearing a single toon.