When Twitch started out, the requirement for becoming partnered was pretty high. Those requirements have changed over time and now the barriers to entry is much lower. Still, there is an application and review process in place but I think the terms aren’t that clear for the expectations to become partnered. In addition, another problem exist where people who receive partnership may, for one reason or another, stop streaming for long periods yet retain the subscription button. I believe that the current system in place should be removed in favor of giving everyone a subscription button.
Today was a very frustrating day for me as I learned that the job I was applying for ended up getting cancelled and that I was passed over. Now, normally this situation wouldn’t have been so sensitive to me except for the circumstances involving a particular recruiter and agency that I had been using. I want to delve into this experience as well as other issues I’ve had with tech recruiters in the past in the hope that other tech job seekers may find my dealings useful.
Something that I want to work on in this blog is coming up with some ideas to improve upon class sets. I mentioned previously that I do feel Demon Hunter’s Marauders set is in a good spot overall prior to the nerf and that the real issue is improving upon other sets. Here, I want to try and see what I can come up with in defining the weaknesses in certain sets and ways to compensate.
I still haven’t given the PTR a shot yet for Diablo 3 (I did manage to download it). But I have watched several streamers demonstrate it as well as hear commentary from streamers and forum posts. I wanted to share my take on this patch.
Using the weekend’s experience buff, I decided to hit the old Diablo 3 pretty hard. I managed in the end to hit paragon level 602, not intentionally but it was part of my holiday goals. The other thing I wanted to work on was striving for some better gear, mostly on my Witch Doctor pet build in the hope of landing a Tall Man’s Finger and possibly the much elusive Starmetal Kukri. Thus far, both items remain firmly out of my grasp but I did get a few Christmas presents that let me mess around a little more with a few builds.
It seems that the banhammer is now in full force over at Blizzard. Currently, Sodah (the guild master on the high end PVP guild Im MVP on Tichondrius) as well as Cdew have been added to the permaban list as a result of account sharing. I’ve read various tweets from these streamers/gamers as well as forum posts and reddit threads that dive into the situation. While I stick by my original blog post I made earlier on the permaban subject, I wanted to go into why I believe the severity is pretty heavy here.
Reckful, one of the top PVP Arena players in the World of Warcraft, was permabanned for “account sharing” on Christmas. A lot of people had sympathized for him and it seems like there won’t be any question in terms of revoking the ban (at least from the conversation over on Twitter). Was the permaban too harsh or did Reckful deserve it at the end of the day?
Companies like Google and Facebook are famous for having some of the best working environments with perks like free meals, free gym, creative work spaces, child care services, pets, etc. Considering that they’ve been noted as being very forward thinking with regards to their company culture, it’s a wonder that other companies, especially those that want to be competitive or even non-tech companies, have not followed suit in comparison. Still, even with such a lavish work environment, are environments like Google or Facebook perfect? If not, how can companies who do not have the luxury of billions of dollars at their disposal compete or even make their work environments attractive to developers?
This is going to be a vlog of some Diablo 3 stuff I’ve been working on. Mostly, I’ve been really focused on playing as many classes as possible and trying different gear, even non-end game builds. I’m very close to finishing a few guys up and wanted to share my experiences here.
One of myths about coders/coding I feel has been poorly perpetuated by movies like The Social Network where we simply write code all day and night, non-stop. Perhaps, there are a few people who might enact this but I feel that the average coder does not perform in this manner.