With Reaper of Souls just 6 days away from release, some friends and I have really gotten back into the game and have been enjoying the current patch. I was one of the first of my friends to experience the patch when it came out and immediately noticed the quality of the game improve dramatically. In the current state, I would say it’s where Diablo 3 should’ve been right from the start.
So with the boosted 90s, one of the major impacts that occur in the game is further degradation in grouped situations. For the boosted 90, they might see their situation as being “easily” carried via better geared/skilled players. However, for the skilled/experienced/geared players, they end up having to deal with the frustrations of people who either lack knowledge in their class or cannot produce the required output for a certain situation. Obviously, this aspect of the game really isn’t that new but surprisingly Blizzard seems to be content about this situation and we should figure out ways to handle it.
Since I pre-ordered Warlords of Draenor, one nice little perk was being able to receive a boosted level 90. I debated whether to create a 90 on my friend’s server or just boosting an alliance toon on another server I occasionally play on. What ended up happening is that I figured that since my friend rarely is on World of Warcraft recently, it made far more sense to just boost an ally to 90 from level 1 since I never had a max level alliance toon. This would allow me to potentially hang out with a few streamers that I follow and give me a feeder class to the other allies I have on that server. Not to mention getting the Double Agent achievement. As the rest of my toons are all level 90 and fairly reasonably geared, it made far more sense to just boost on Alliance toon rather than having a redundant Horde character. However, after doing this for myself, I decided to ask a broader question: Is boosting worth the money?
This one is written especially for the Blizzard developers and needs to happen ASAP, especially before Diablo 3 comes out. So currently, Siege of Orgrimmar LFR still has MAJOR issues. It’s far too long at this current stage and too frustrating. What is most striking though is that only part 1 seems to have a reasonable queue compared to the rest of the instances. Parts 2-4 have an average wait time for 1 hour. That is ridiculous for anyone to endure and a complete waste of time. Also, this demonstrates a failure by Blizzard to address issues with Parts 2-4 despite numerous nerfs. As a result, I am going to propose the following to make it doable: