ascendant Archives - Kontroversial Keith https://www.keithwatanabe.net/tag/ascendant/ Hitting Where It Hurts and Making the Universe Like It Mon, 18 May 2020 00:28:53 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.2 81900562 Path of Exile: Scuffed Herald/Purposeful Harbinger Abuser Build https://www.keithwatanabe.net/2020/05/18/path-of-exile-scuffed-herald-purposeful-harbinger-abuser-build/ https://www.keithwatanabe.net/2020/05/18/path-of-exile-scuffed-herald-purposeful-harbinger-abuser-build/#respond Mon, 18 May 2020 00:28:53 +0000 http://www.keithwatanabe.net/?p=3489 So after getting squashed and depressed by a failed Uber Lab run, I waited a few days for prices to

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So after getting squashed and depressed by a failed Uber Lab run, I waited a few days for prices to come down on Voices and other gear. Ended up buying a few more Purposeful Harbingers, two 7 passive Voices, 1 Purposeful Harbinger/Heraldry and 2 Call of the Brotherhood rings (corrupted). How is this looking so far?

Well, it was very hard to setup because at level 88 (when I started this build), I was missing quite a few points to get all the critical nodes. More importantly, as I suspected in my initial PoB theorycrafting, I would be off by quite a bit of mana/life to make the reservation portion work. What I also underestimated was the need for strength mostly for Vitality. Although I had leveled up another Vitality jewel, I could not make use of it and required a fresh one.

In the end, through a lot of maneuvering, I managed to eek out enough to get the basic build working. Right now, I’m sitting at 7 Purposeful Harbingers with 2 Heraldries and a Pure Guile jammed in there, which is barely enough to get 5 Heralds with basic auras of purities and offensives to handle white-yellow maps.

What has helped massively that I can see now is the Call of the Brotherhood for the lightning -> cold conversion. However, I sacrifices Hatred for Haste because I felt movement was better than damage for now. So damage is pretty subpar but it’s enough to get through a basic map and the boss.

The important part for me has been the ability to absorb damage. The huge winners are the purities since they give roughly 90% to my resistance. On top of that, I run Discipline and Vitality (though of lower level) where I use Zealot’s Oath to convert Vitality’s life regeneration to energy shield regeneration. The combined effect boosts my ES to 5600 and gives me 3k worth of ES regeneration. So far I haven’t been hitting hard enough to get wrecked.

What I’m missing is the Maligaro’s Virtuosity gloves. This item is huge due to the critical strike and critical strike multiplier. Unfortunately, my only options are corrupted ones on my budget unless I can find (or be given) another exalt. I’m aiming for non-corrupted ones simply because I want the coloring to be flexible and those cost roughly 2.1 ex.

If I am able to secure those gloves, the next upgrade will be another Purposeful Harbinger jewel with Heraldry. I believe 3-4 Heraldries are required to make the heralds close to nothing when it comes to mana reservation. So I’m going to try and aim at 3 to start.

But it’s pretty obvious that 9 Purposeful Harbingers are really needed for the big buffs. I’m missing 100% more efficacy on my current buffs (namely Discipline, Haste, Wrath and Zealotry) and it’s pretty noticeable, especially during boss fights. I’m going to wait to get the last 7 passive voices since the market continues to plunge on those.

I think once I can make that last few ex for the main gear, my next upgrade will be a Cinderswallow Urn. At 1 ex, I think this will be a nice upgrade since it provides a good damage boost and qualifies for my Necromancer ascendancy’s “consume a corpse” aspect to improve my AoE.

Once those are in the place, the truly hard grind starts since it’s mostly leveling to get more passives. At some point, I’m going to need to do Uber Lab since 3 missing passives are just too big for a build like this. Those passives might help me acquire another Purity small cluster gem to help reduce more mana cost. The goal here is to get Hatred back into this build somehow.

Currency-wise, this will be very tough as everything passed these items are multiple exalts each. Obviously, Unnatural Instinct will be an excellent upgrade as well as more reduced mana gems. Then there’s items like Tailwind and Elusive boots and a helmet enchant for mana reduction on something like Haste.

And of course, the real top tier stuff will involve getting better armor like the Saqawal’s Nest and a shield with more mana reservation. And for fighting Sirus A8, I would need a gem with corrupted blood immunity.

Thus far, my luck hasn’t been great with drops since the switch over. And the map clearing isn’t much better than it was. But bossing is less sketchy with the high ES regen and other high resistances in place. Of course, I still need Uber Lab which I’m not sure if this build will handle. I figured on outleveling it by a mile then doing what I could to get around traps by re-specing and removing things like Blood Magic.

 

 

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Path of Exile Sunder Juggernaut and Ascendant Vaal Reave Thoughts https://www.keithwatanabe.net/2018/11/03/path-of-exile-sunder-juggernaut-and-ascendant-vaal-reave-thoughts/ https://www.keithwatanabe.net/2018/11/03/path-of-exile-sunder-juggernaut-and-ascendant-vaal-reave-thoughts/#respond Sat, 03 Nov 2018 06:48:04 +0000 http://www.keithwatanabe.net/?p=3139 So I made a little more progress to my Sunder Juggernaut and created a new Vaal Reave Ascendant. Both are

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So I made a little more progress to my Sunder Juggernaut and created a new Vaal Reave Ascendant. Both are very fun but I did hit a few walls here and there and wanted to discuss my experiences with both, especially my Ascendant as that has been a recent project.

First, the thing I had done with my Sunder Juggernaut since my last Path of Exile update was purchasing an Atziri’s Disfavour axe. While I never was able to six link it to get the maximum potential, I did manage to 5 link it. Just the damage along boosted me from roughly 30k to around 70k+. I was able to destroy T8-9’s without a sweat and started progressing into my T11’s a bit.

That along with level 91 motivated me into finally completing Uber Lab. I managed to get my Juggernaut to 5.5k life which gave me enough confidence to take a blow or two from Uber Izaro. Let me say that the first trial pretty much made me nerve wracked since I got chunked by a nasty hit. However, at that point, I became super cautious and played more conservatively to avoid the big hits. Also, I went after a few dark shrines which helped to a lesser degree, since the one I managed to find was for speed. Once I completed the Uber Lab, I got my last ascendancy points and can feel the full benefit of the tankiness of the build.

I think there’s still quite a few opportunities to grow but it might be a bit late since the season will end in about a month. The big problem is that I haven’t been able to six link my Atziri’s Disfavor and don’t have a few BiS items like a 6 linked Belly of the Beast nor Kaom’s Roots. I think those items and some decent rings would really push my DPS and health up another major level. However, I don’t see myself really grinding at the rate necessary to accumulate the wealth necessary in order to procure the last few costly items and/or getting enough fusings.

The other thing is that despite seeing the build really come together, I do feel certain limitations. As a Delve build, I think it’s fine but not a great pusher compared to some other meta builds. I have read that it’s not great against Atziri and I’m uncertain how it’ll handle other major end game bosses.

As a league starter though, it’s a fairly decent build. Very straight forward and doesn’t require that much to get started. I think it would have problems against certain bosses early on if you don’t have the twink gear. But the way I handled him was through certain dependencies on items that are costly. Also, I got lucky to a degree early on in finding two six linked items. So those helped at the starting stages of the build in mapping yet moving forward would require a bit of currency to correct the issues.

That’s partly why I wanted to try out a Scion Reave type of character. I tried Vaal Reave on another character before but didn’t get far. The thing I discovered was that Reave isn’t a great leveling skill. And even with a Tabula Rasa, it lacks certain things to make it a solid early skill.

Instead, I started off just using Molten Strike up until around level 50 or so. However, I encountered two deaths on Act 5; one from Innocence and the second from Kitava. This was from me using Molten Strike at that point. It just felt awkward since I don’t think the way I was leveling really allowed Molten Strike to synergize all that well with the way I was leading towards Reave.

So upon hitting Act 6, I decided to make the switch there. Even in the early 50s, I found Reave to be a bit weak. The build guide I used suggested doing Blade Flurry for single target, so between boss fights, I would swap gems. For the most part after switching over, I found the build to be less and less awkward. Part of that is getting a decent foil and making sure I kept hitting the critical strike multipliers and attack speed skills.

As those skills increased along with getting the Slayer and Raider Ascendancy nodes, Reave started to really hit its stride. For the most part, when you have large chunks of mobs, Reave just blasts them nicely. Add a Lion’s Roar and you can keep most enemies at bay. Even for non-major boss fights, Reave does well against single targets. It’s not great by any means but you can still take things out. Combined with Life Leech, you should be fine.

Right now, I think that I’ll wait a bit to do Uber Lab once I finish up Kitava Act 10 and get through a few levels from maps. The main priority would be to improve my life to around 5.5k minimum or maybe more to avoid getting chunked by some of the more ridiculous blows. One good thing is that as a Scion, I don’t really need to push for that last Ascendancy point the same way that a purer class would. Most of that would be gaining more passive points and then respeccing points to move the tree to Raider/Ranger.

At any rate, I’m pretty happy thus far with both builds. If I manage to get one more build in prior to the end of the league, it might be revamping my actual Molten Strike build into a Juggernaut. I’m seeing more benefits in the way people are using Nebuloch with Juggernaught. However, it is expensive so I might just sit it out or try something like an elementalist.

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